11 static std::string
name() {
return "EmployGames"; }
27 #endif // EMPLOY_GAMES_H
std::map< std::string, ModelGame * > m_mapCacheGames
Definition: employ_games.h:24
virtual bool deinit()
Definition: employ_games.cpp:78
static std::string name()
Definition: employ_games.h:11
EmployResult removeGame(const std::string &sUuid)
Definition: employ_games.cpp:338
EmployResult
Definition: employees.h:14
Definition: wsjcpp_employees.h:13
virtual bool init()
Definition: employ_games.cpp:21
EmployGames()
Definition: employ_games.cpp:14
EmployResult updateGame(const ModelGame &modelGame, std::string &sError)
Definition: employ_games.cpp:182
bool findGame(int nLocalId, ModelGame &modelGame)
Definition: employ_games.cpp:85
std::vector< ModelGame * > m_vectCacheGame
Definition: employ_games.h:23
Definition: model_game.h:8
Definition: employ_games.h:7
EmployResult addGame(const ModelGame &modelGame, std::string &sError)
Definition: employ_games.cpp:108
std::string TAG
Definition: employ_games.h:22